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Notre-Dame - Concept Art Inspired by the Iron Mask

Personal project focused on reimagining Notre-Dame de Paris through a darker, narrative-driven lens inspired by the myth of the Man in the Iron Mask.

The goal was to explore how a well-known historical landmark could be adapted into a believable game environment, while preserving its iconic architectural identity.

https://www.linkedin.com/posts/rayan-schuller_conceptart-environmentart-environmentdesign-ugcPost-7447941400496812032-7zmx?utm_source=share&utm_medium=member_desktop&rcm=ACoAACpk0YoBFDaahV3qklqeCfSl_sjoY2JvhYM

The entire cathedral and its surroundings were fully rebuilt in 3D, with a strong focus on structure, scale, and readability before pushing into mood and lighting.

This project includes:
— 2 exterior concepts
— 1 interior
— 1 fake in-game screenshot

A long and detail-heavy process, but a great exercise in environment design, art direction, and worldbuilding.